

Each day, Rayman must complete at least three trials, followed by one special "boss trial", such as a first-person rail shooter using plungers, or a racing game in which the player controls a warthog and uses a flyswatter as a riding crop. In story mode the game follows fifteen days of Rayman's imprisonment by the Rabbids. The game features two different modes of play - 'Story mode' and 'Score mode'. As of April 2014, the series had sold over 14 million units worldwide. The game later spawned a subseries, with the first sequel, Rayman Raving Rabbids 2, being released in November 2007. The game received generally positive reviews from critics, who praised the soundtrack, design of the rabbids, sound, story, and "the heavy emphasis on fun" (IGN), but criticized the minigames either being broken or unenjoyable, and the game not being able to run in progressive scan.

Versions for GameCube, Xbox, PlayStation 3, and PlayStation Portable were planned, but were later cancelled. The game was released for the PlayStation 2, Wii, Xbox 360, and Microsoft Windows systems, with a different version released for Game Boy Advance, Nintendo DS and mobile phones. The game is a spinoff in the Rayman series. To save the land and its inhabitants, Rayman will need to get the Rabbids on his side and put an end to the plans of their crazy emperor.Rayman Raving Rabbids is a 2006 party video game developed and published by Ubisoft. Promising to be the zaniest Rayman adventure yet, Raving Rabbids sees our hapless hero imprisoned by a mad horde of bunnies that have been underground for centuries, plotting an invasion to take over the world. The eponymous icon is still lacking limbs, but has gained some funky new moves thanks to a control scheme built around the Wii’s innovative controls. Fresh from his work on King Kong, acclaimed game designer Michel Ancel returns to revive Rayman.
